3D animation reel



Reel Breakdown 

01 - Madagascar 3 - Animation of the 3 policemen – feature film 
02 - Madagascar 3 - Animation of all foreground characters – feature film 
03 - Puss In Boots - Animation of all characters (Puss, all crows, Kitty, Humpty) – feature film 
04 - Animation test for Insomniac Games in Maya 
05 - Maya 2013 - Character animation, basic modeling of background and props – personal work 
06 - Aniboom contest - Modeling, rigging, animation of the 3d characters in Maya, compositing and other animation in After Effects, backgrounds in pencil and Photoshop 
07 - Madly Madagascar - Animation of the okapi and the talking zebras – TV special 
08 - Madly Madagascar - Animation of all characters – TV special 
09 - Madly Madagascar - Animation of Marty the zebra, the okapi, the lioness, the dik-dik and the ostrich – TV special

2D animation reel



Reel Breakdown 

 01 - Music video for Aniboom/radiohead contest - After Effects, Photoshop, Maya - In charge of everything in the sequences shown : Animation of the main character in Maya, layout, compositing and animation in After Effects, coloring of backgrounds in Photoshop. Took part in the storyboards, and character rigging and texturing 
02 - Dofus 2.0 test trailer - Flash - Layout, Animation and clean of characters and fx
03 - Zesprit commercial - Flash - Animation of characters eating kiwi, cut out paper 
04 - Brendan and the secret of Kells – feature film - 2d traditional animation on paper - Animation test during an internship 
05 - 2d graduation short film - 2d traditional animation on paper, ink and watercolor - Character design, animation, layout, color, compositing 
06 - Madagascar 3 – feature film - Emo (Dreamworks' animation software) - Animation of the 3 policemen 
07 - Madagascar 3 – feature film - Animation of Alex the lion and Gia the jaguar 
08 - Puss in Boots – feature film - Animation of Puss and all crows

Music video



I co-directed this music video with Sebastien Wojda, we did everything ourselves, for an Aniboom/Radiohead contest.
I worked on the idea and storyboard, on the modeling, rigging, texturing and animation of the characters in Maya, coloring of the background in Photoshop, and compositing and some animation in After Effects.